GFLPraxis
Aug 7, 03:12 PM
LAME
� $2,499 standard price of Mac Pro ($2,299 for Education)
��$2,124 is the lowest you can configure the Mac Pro ($1,962 for Education)
���To get it that low, you have to drop the processors from 2.66GHz to 2GHz and and the hard drive from 250GB to 160GB
It's still a QUAD at $2,124. Even if it's 2 GHz, that's still utterly insane, especially when a *single* 2 GHz Woodcrest outperforms a 3.5 GHz Pentium 4 easily IIRC.
and as a sidenote:
� MacBook Pro & MacBook processors untouched
� iMac untouched
� iPod product line grows more stale by the day
The lack of iMac updates was my greatest disappointment.
� $2,499 standard price of Mac Pro ($2,299 for Education)
��$2,124 is the lowest you can configure the Mac Pro ($1,962 for Education)
���To get it that low, you have to drop the processors from 2.66GHz to 2GHz and and the hard drive from 250GB to 160GB
It's still a QUAD at $2,124. Even if it's 2 GHz, that's still utterly insane, especially when a *single* 2 GHz Woodcrest outperforms a 3.5 GHz Pentium 4 easily IIRC.
and as a sidenote:
� MacBook Pro & MacBook processors untouched
� iMac untouched
� iPod product line grows more stale by the day
The lack of iMac updates was my greatest disappointment.
macnews
Apr 25, 09:31 AM
Android is funded by target advertising? I didnt know that, can you provide a link that backs this up?
Android costs money to develop. Android from what has been put out there is free for companies to use with no licensing fee. So how is Google able to generate money to pay people to code and maintain the software?
1. Google is generating money through it's normal search business which is well documented to know where you are at (physically and on the web) and where you have been (on the web).
2. Google is generating money through advertising generated via the Android platform. If this is the case, it would seem very like they would employ the same tactics used in standard desktop web advertising in the mobile spectrum. So logic and past actions would dictate but if that isn't enough then how about the patent Google was awarded for advertising on the mobile platform based on location? http://www.gomonews.com/google-and-the-art-of-self-defense-location-based-mobile-advertising-patent-is-probably-anti-apple-weaponry/
Android costs money to develop. Android from what has been put out there is free for companies to use with no licensing fee. So how is Google able to generate money to pay people to code and maintain the software?
1. Google is generating money through it's normal search business which is well documented to know where you are at (physically and on the web) and where you have been (on the web).
2. Google is generating money through advertising generated via the Android platform. If this is the case, it would seem very like they would employ the same tactics used in standard desktop web advertising in the mobile spectrum. So logic and past actions would dictate but if that isn't enough then how about the patent Google was awarded for advertising on the mobile platform based on location? http://www.gomonews.com/google-and-the-art-of-self-defense-location-based-mobile-advertising-patent-is-probably-anti-apple-weaponry/
hystery
Apr 23, 06:16 PM
Retina Cinema in Summer?
NebulaClash
Apr 26, 03:35 PM
Oh, let's not get carried away. This will NEVER be PC vs Macs again. That was a unique historical situation that is not being repeated.
1. Apple has never led the phone market in market share. This is not a case of Apple "losing" to Android, since Apple has not lost anything. Both Apple and Android are growing gangbusters. Both are doing well, both will do well.
2. When the iPhone started, Steve Jobs wanted a small percentage of the market in the first year. He got more than that, and now has a percentage none of us would have believed possible back then. Apple is doing great.
3. The phone market is so vast, no one company will ever control it all. If that's your goal, forget it, Napolean, it won't happen. Not for Android, not for Apple, not for anyone.
4. If you are a developer, iOS is where it's at for getting compensation in a non-adware environment.
5. And yes, it is the iOS marketshare that matters to developers, because all those iPod touch owners buy apps too.
1. Apple has never led the phone market in market share. This is not a case of Apple "losing" to Android, since Apple has not lost anything. Both Apple and Android are growing gangbusters. Both are doing well, both will do well.
2. When the iPhone started, Steve Jobs wanted a small percentage of the market in the first year. He got more than that, and now has a percentage none of us would have believed possible back then. Apple is doing great.
3. The phone market is so vast, no one company will ever control it all. If that's your goal, forget it, Napolean, it won't happen. Not for Android, not for Apple, not for anyone.
4. If you are a developer, iOS is where it's at for getting compensation in a non-adware environment.
5. And yes, it is the iOS marketshare that matters to developers, because all those iPod touch owners buy apps too.
MacRumors
Apr 23, 04:16 PM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com/2011/04/23/apple-including-ultra-high-resolution-artwork-in-lion-for-possible-retina-displays/)
http://images.macrumors.com/article/2011/04/23/171415-background.jpg
A finding earlier this month (http://osxdaily.com/2011/04/02/new-mt-fuji-wallpaper-in-mac-os-x-lion-developer-preview-2/) by OSXDaily has generated some speculation about Apple's plans for "Retina" display Macs. The Mac OS X Lion Developer Preview 2 released in late March (http://www.macrumors.com/2011/03/30/apple-releases-mac-os-x-lion-developer-preview-2/) included an ultra-high resolution version of the background desktop image at a resolution of 3200x2000. A few observers noted (http://punchingin.com/chasing-the-6-4-megapixel-unicorn/) that this is higher than any Apple display has ever supported, generating speculation (http://theelaborated.net/blog/2011/4/13/consider-the-retina-display.html) that Apple is preparing for "Retina" display Macs in the near future.
We had previously reported (http://www.macrumors.com/2011/02/24/mac-os-x-lion-building-in-support-for-super-high-resolution-retina-monitors/) that Mac OS X Lion has made some under-the-hood changes opening the door to such super-high resolution displays. Taking cues from iOS, Apple has reportedly built in support for what it calls "HiDPI display modes". These HiDPI modes allow developers to supply 2x-enlarged images to support double-high resolution displays. Like the iPhone 4's Retina Display, this means that user interface elements will remain the same size, but everything will be twice the resolution and therefore twice as detailed. Now, MacMagazine.com.br has found (http://macmagazine.com.br/2011/04/23/macs-com-telas-retina-nao-sao-duvida-quando-eles-chegarao-sim-ainda-e-uma-incognita/) that Apple is already starting to include other super high resolution artwork in Lion. They found several icons stored as 1024x1024 sizes, up from a previous maximum of 512x512.
http://images.macrumors.com/article/2011/04/23/171301-lion.png
easter cupcakes recipes for
or cakes as Simple
Welcome to Party Cupcake Ideas
easter cupcakes decorating
Easter Butterfly Cupcakes.
ideas andeaster cupcake
(yet another one of my cupcake
Easter+cupcakes+images
CUTE CUPCAKE IDEAS FOR KIDS
easter bunny cupcakes ideas.
Flower Basket Cupcakes
easter cupcakes,cupcake
easter bunny cupcakes ideas.
Both would be fun for the kids
http://images.macrumors.com/article/2011/04/23/171415-background.jpg
A finding earlier this month (http://osxdaily.com/2011/04/02/new-mt-fuji-wallpaper-in-mac-os-x-lion-developer-preview-2/) by OSXDaily has generated some speculation about Apple's plans for "Retina" display Macs. The Mac OS X Lion Developer Preview 2 released in late March (http://www.macrumors.com/2011/03/30/apple-releases-mac-os-x-lion-developer-preview-2/) included an ultra-high resolution version of the background desktop image at a resolution of 3200x2000. A few observers noted (http://punchingin.com/chasing-the-6-4-megapixel-unicorn/) that this is higher than any Apple display has ever supported, generating speculation (http://theelaborated.net/blog/2011/4/13/consider-the-retina-display.html) that Apple is preparing for "Retina" display Macs in the near future.
We had previously reported (http://www.macrumors.com/2011/02/24/mac-os-x-lion-building-in-support-for-super-high-resolution-retina-monitors/) that Mac OS X Lion has made some under-the-hood changes opening the door to such super-high resolution displays. Taking cues from iOS, Apple has reportedly built in support for what it calls "HiDPI display modes". These HiDPI modes allow developers to supply 2x-enlarged images to support double-high resolution displays. Like the iPhone 4's Retina Display, this means that user interface elements will remain the same size, but everything will be twice the resolution and therefore twice as detailed. Now, MacMagazine.com.br has found (http://macmagazine.com.br/2011/04/23/macs-com-telas-retina-nao-sao-duvida-quando-eles-chegarao-sim-ainda-e-uma-incognita/) that Apple is already starting to include other super high resolution artwork in Lion. They found several icons stored as 1024x1024 sizes, up from a previous maximum of 512x512.
http://images.macrumors.com/article/2011/04/23/171301-lion.png
islanders
Jul 22, 10:31 AM
Ok guys. I just got the word from a neighbor who is a contractor for one of the upper brass Apple engineers. There is going to be a whole new revolution this Tuesday!
The new MMP will no longer use conventional batteries. Instead, they will be run off of propane. Apple is now trying to get the BTUs up to 15000, and be energy star certified for a multi room space heater.
There will be a small propane fireplace, with a small childproof screen, in bottom center of the screen.
There is a little portable propane bottle that is the exact size of the battery compartment.
:rolleyes:
The new MMP will no longer use conventional batteries. Instead, they will be run off of propane. Apple is now trying to get the BTUs up to 15000, and be energy star certified for a multi room space heater.
There will be a small propane fireplace, with a small childproof screen, in bottom center of the screen.
There is a little portable propane bottle that is the exact size of the battery compartment.
:rolleyes:
McGiord
Apr 10, 06:29 PM
Your assumption is that the multiplication of 2*(12) takes precedence over the 48/2. This is incorrect for the many reasons stated in the thread.
It can't without the extra parentheses.
B
Didn't all your methods, whatever they are called, give a priority to do the parenthesis operation first?
It is not my assumption, it is the method/explanation given by others.
My initial answer is and will always be 2.
My Mac can't be wrong.
Mac OS X can't be wrong.
Not here.
A Mac in MacRumors can't fail.:eek:
It can't without the extra parentheses.
B
Didn't all your methods, whatever they are called, give a priority to do the parenthesis operation first?
It is not my assumption, it is the method/explanation given by others.
My initial answer is and will always be 2.
My Mac can't be wrong.
Mac OS X can't be wrong.
Not here.
A Mac in MacRumors can't fail.:eek:
truskillz23
Apr 20, 05:32 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)
Let's call it iPhone 4gs. I'll wait for a true refresh.
Let's call it iPhone 4gs. I'll wait for a true refresh.
rovex
Mar 28, 10:08 AM
Bad move to keep the iPhone out for 2 years. But if it is indeed the case the iPhone 5 better be really amazing,.
Piggie
Apr 23, 04:56 PM
Agreed re: future-proofing, but are you seriously suggesting that Apple isn't serious about GPUs? They've probably got a higher "minimum acceptable" standard for GPU performance than any other manufacturer. The one thing they don't do is chase the bleeding edge super-high-end gaming GPUs.
Also: games don't HAVE to render at native display resolutions. And as resolution gets higher, the artifacts from not being at the native level become much less visible.
Apple's problem is that they put "Looks" before performance.
They crippled their chances of ever becoming a serious competitor to the PC for games due to deciding to use giant laptops on a stand which meant they could not cool any decent graphics cards, handing the gaming crown to the PC for years on a plate.
As for the future who knows.
Also: games don't HAVE to render at native display resolutions. And as resolution gets higher, the artifacts from not being at the native level become much less visible.
Apple's problem is that they put "Looks" before performance.
They crippled their chances of ever becoming a serious competitor to the PC for games due to deciding to use giant laptops on a stand which meant they could not cool any decent graphics cards, handing the gaming crown to the PC for years on a plate.
As for the future who knows.
Ballis
Apr 20, 03:23 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)
Aslong as the horrid proximity sensor is fixed om upgrading. LTE would be s nice bonus.
Aslong as the horrid proximity sensor is fixed om upgrading. LTE would be s nice bonus.
fivetoadsloth
Apr 10, 05:59 PM
Math is a language we engineers, scientists, economists, etc... are fluent in.
To us this is not-ideal delivery method, but it has a definite meaning.
Looking at the thread, I think there is a clear dividing line. Native math speakers: scientists, engineers, programmers, etc... say 288. Others who are effectively non-native speakers may interpret 2 due to their lack of fluency.
B
My grammar may be terrible, but I dare say that I can do math. I do lots of it. The divide balamw mentioned really does seem to exist, and is a little disappointing.
Pretty much
You get 288 if you know what you are doing and do not make the necessary assumptions that you have to make in order to get 2
When your job relies on solving equations and manipulating them, you can bet it does as far as understanding the fundamentals of solving equations
Yes. Again, from the posts I have seen those that never really stopped using math all agree: 288 is the correct answer in the presented form. Ideally such an equation would be presented either with very clear parenthesis/multiplication signs or typeset in LaTeX or similar.
To us this is not-ideal delivery method, but it has a definite meaning.
Looking at the thread, I think there is a clear dividing line. Native math speakers: scientists, engineers, programmers, etc... say 288. Others who are effectively non-native speakers may interpret 2 due to their lack of fluency.
B
My grammar may be terrible, but I dare say that I can do math. I do lots of it. The divide balamw mentioned really does seem to exist, and is a little disappointing.
Pretty much
You get 288 if you know what you are doing and do not make the necessary assumptions that you have to make in order to get 2
When your job relies on solving equations and manipulating them, you can bet it does as far as understanding the fundamentals of solving equations
Yes. Again, from the posts I have seen those that never really stopped using math all agree: 288 is the correct answer in the presented form. Ideally such an equation would be presented either with very clear parenthesis/multiplication signs or typeset in LaTeX or similar.
citizenzen
Apr 15, 12:18 PM
I can tell you that based on my experience, most of what you described simply isn't true. I don't know how else to say it. If I tried to respond point by point, it would take all day to explain all the concepts clearly.
I'd encourage you to try to explain why it "simply isn't true".
There is little value in merely making that claim. Actually backing it up with evidence is called for.
Don't worry about taking all day to explain the concepts. Considering the number of meaningless posts (many of them mine) that littler this forum, deeper analysis of this issue would be a refreshing change of pace.
I'd encourage you to try to explain why it "simply isn't true".
There is little value in merely making that claim. Actually backing it up with evidence is called for.
Don't worry about taking all day to explain the concepts. Considering the number of meaningless posts (many of them mine) that littler this forum, deeper analysis of this issue would be a refreshing change of pace.
robvas
Apr 26, 04:25 PM
Since publishers don't see squat for revenue from Android users (look at the numbers comparing app purchases on iPhone vs Android), what does this mean for Android apps in the long-term?
Will they quit making them? Will they continue, and just be subsidized by iOS profits?
Will they quit making them? Will they continue, and just be subsidized by iOS profits?
mabaker
Apr 25, 09:02 AM
Google servers are receiving every single bit of tracking info. Apple’s servers don’t. As easy. Let’s not forget this big picture here.
Besides if you encrypt your backup, nothing can happen. Thank you, have a good day.
Besides if you encrypt your backup, nothing can happen. Thank you, have a good day.
navguy
Jan 29, 01:31 AM
I purchased the TOMTOM app early on and paid $99 for it. One week later, I found it posted in the App Store for $49.99 and today, a couple of weeks after that, the price is $59.99. I have searched the App Store site, iTunes Store AND the Apple site and do not understand how to find a Customer Service Link to ask about a refund for the difference in price. Does anyone know how to reach Customer Service for the APP Store? Thanks in advance...
also you're mixing two different Apps ... if you purchased the TomTom app early on fro $99, then you purchased the USA + Canada app ... the $59 app is USA-only ... so in effect, you're actually negotiating the purchase of a different app
your USA + Canada version is $79 currently
i agree w/ wclyffe, good luck ... they don't make it easy
not sure it'll work this late after you originally purchased, but you might ask for your "one-time, no questions asked" app refund ... then repurchase the USA only version, if that's what you're interested in
also you're mixing two different Apps ... if you purchased the TomTom app early on fro $99, then you purchased the USA + Canada app ... the $59 app is USA-only ... so in effect, you're actually negotiating the purchase of a different app
your USA + Canada version is $79 currently
i agree w/ wclyffe, good luck ... they don't make it easy
not sure it'll work this late after you originally purchased, but you might ask for your "one-time, no questions asked" app refund ... then repurchase the USA only version, if that's what you're interested in
TennisandMusic
Apr 5, 01:04 PM
Kind of weird, Apple should not be meddling in that stuff. Way way too domineering.
twoodcc
Aug 3, 07:19 AM
Wow, measuring battery life by cities. Sounds amazingly scientific. I'm gonna say "You're wrong" just because you cited such a field report. That's disgraceful... :o
i second that
i second that
bigjohn
Jul 29, 10:21 PM
sadly with all the hype, real and otherwise, i won't be impressed with the first iteration even if it slices and toasts bagels for me. you gotta admit that some first apple efforts, while cool in design, limp out of the gate when compared to other manufacturers (how long did it take to get a CD-R in a laptop or desktop as one example)
that's not to say that i don't usually end up embracing what cupertino puts forth, please everyone understand that nokia, sony-e, motorola and the others have been doing phones far longer than apple. there's no possible way apple one-ups them on the first go.
that's not to say that i don't usually end up embracing what cupertino puts forth, please everyone understand that nokia, sony-e, motorola and the others have been doing phones far longer than apple. there's no possible way apple one-ups them on the first go.
deputy_doofy
Jul 21, 03:36 PM
Maybe I'm out in right field with this suggestion, but how about a further separation between the black Macbook and the white, other than color?
Macbooks (white) - Yonah and integrated graphics (960?)
Macbook (black) - Merom and the new integrated graphics (965???)
That would certainly justify the black's higher cost and would give it more of a punch to be that PB 12" replacement.
Macbooks (white) - Yonah and integrated graphics (960?)
Macbook (black) - Merom and the new integrated graphics (965???)
That would certainly justify the black's higher cost and would give it more of a punch to be that PB 12" replacement.
Cougarcat
Apr 23, 05:02 PM
Good article on the subject: "Consider The Retina Display" (http://theelaborated.net/blog/2011/4/13/consider-the-retina-display.html)
It's linked in the post (but judging from a lot of the responses here, nobody's read it.)
It's linked in the post (but judging from a lot of the responses here, nobody's read it.)
floatingspirit
Jul 30, 11:25 PM
i think i'll buy a Macbook instead
Here! Here! I second that! :)
Here! Here! I second that! :)
Ommid
Apr 25, 09:44 AM
Scary, and seems to be US only.
Thank god its us only!! lol
Thank god its us only!! lol
Piggie
Apr 23, 05:45 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_2_6 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8E200 Safari/6533.18.5)
Yeah a 1024 x 1024 icon is amazing considering I would bet a significant amount of 1024 x 768 monitors are still being used. Imagine not being able to view an icon in its entirety on a five-year-old monitor!
Indeed they are, and still being sold today.
They are called iPad's ;)
Yeah a 1024 x 1024 icon is amazing considering I would bet a significant amount of 1024 x 768 monitors are still being used. Imagine not being able to view an icon in its entirety on a five-year-old monitor!
Indeed they are, and still being sold today.
They are called iPad's ;)
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